Trains.NET

2020-08-15

# Trains.NET [![License: MIT](https://img.shields.io/github/license/davidwengier/Trains.NET?color=blue License: MIT)](https://choosealicense.com/licenses/mit/) [![Build status](https://github.com/davidwengier/Trains.NET/actions/workflows/dotnetcore.yml/badge.svg Build status)](https://github.com/davidwengier/Trains.NET/actions/workflows/dotnetcore.yml) [![Join the Discord](https://img.shields.io/discord/709643112636612658?label=Discord Join the Discord)](https://discord.gg/Yt5B58b) [![YouTube](https://img.shields.io/badge/YouTube-subscribe-red YouTube)](https://www.youtube.com/playlist?list=PLTF9e85S45hIKmP7VgV5eUxcoJUxoTs-N) Trains.NET is a complete re-write, from scratch, in .NET Core and C#, using SkiaSharp for drawing. It is based on Trains originally created by James Formica, Scott Holden and David Wengier. Most development happens live on Twitch. Trains.NET is available to play online in your browser or you can clone the repository and start debugging to confirm it works. Comments, suggestions, questions, feature requests, stream requests etc. are all very _very_ welcome, simply file an issue on this repository, or ask in the Discord.

Link [ https://github.com/davidwengier/Trains.NET ]

Previous Article

Trains.NET

2020-08-15

# Trains.NET [![License: MIT](https://img.shields.io/github/license/davidwengier/Trains.NET?color=blue License: MIT)](https://choosealicense.com/licenses/mit/) [![Build status](https://github.com/davidwengier/Trains.NET/actions/workflows/dotnetcore.yml/badge.svg Build status)](https://github.com/davidwengier/Trains.NET/actions/workflows/dotnetcore.yml) [![Join the Discord](https://img.shields.io/discord/709643112636612658?label=Discord Join the Discord)](https://discord.gg/Yt5B58b) [![YouTube](https://img.shields.io/badge/YouTube-subscribe-red YouTube)](https://www.youtube.com/playlist?list=PLTF9e85S45hIKmP7VgV5eUxcoJUxoTs-N) Trains.NET is a complete re-write, from scratch, in .NET Core and C#, using SkiaSharp for drawing. It is based on Trains originally created by James Formica, Scott Holden and David Wengier. Most development happens live on Twitch. Trains.NET is available to play online in your browser or you can clone the repository and start debugging to confirm it works. Comments, suggestions, questions, feature requests, stream requests etc. are all very _very_ welcome, simply file an issue on this repository, or ask in the Discord.

Link [ https://github.com/davidwengier/Trains.NET ]

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