Blog Logo
TAGS

Godot 4 Polygon Collision 3D Tutorial

Duration : 00:01:53

This tutorial explains how to use polygon collision in the Good 04 3D software. It is similar to 2D polyline collision, but with some changes. The tutorial starts by adding a static body and a mesh instance, using a box mesh as an example. Then, a collision polygon 3D is added, using the pencil tool in a side view to create a mesh by selecting and clicking points. The tutorial also shows how to edit and control the depth and width of the mesh. However, this polygon collision is more limited than the 2D version as you cannot add points between edges. To reset the mesh, you can simply click off and on again. Overall, the tutorial aims to be helpful and encourages viewers to like, ask questions, and subscribe.