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Stephen Wolfram: Cellular Automata, Computation, and Physics | Lex Fridman Podcast #89

Stephen Wolfram: Cellular Automata, Computation, and Physics | Lex Fridman Podcast #89

Stephen Wolfram, a computer scientist, mathematician, and theoretical physicist who is the founder and CEO of Wolfram Research, is known for his contributions to projects such as Mathematica, Wolfram ...

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Yuval Noah Harari: Human Nature, Intelligence, Power, and Conspiracies | Lex Fridman Podcast #390

Yuval Noah Harari: Human Nature, Intelligence, Power, and Conspiracies | Lex Fridman Podcast #390

In a conversation with historian and philosopher Yuval Noah Harari, the topic of intelligent alien civilizations and their rarity is discussed. Harari suggests that intelligence may be overvalued and ...

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Ant Colony Optimization in Action

In this article, Hennie de Harder discusses the implementation of Ant Colony Optimization (ACO) from scratch to solve the Traveling Salesman Problem (TSP) and the Quadratic Assignment Problem (QAP). T...

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Lightweight .NET in-memory pub/sub implementation using Channels

Hi, in this article I’ll present to you how you can easily kick-off implementing performant in-memory pub/sub pattern using Channel<T> for asynchronous processing within your .NET server. We wil...

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The Ultimate Tech Stack for Building AI Products

This is the era of solopreneurs. It has never been easier to build end-to-end AI-powered applications, thanks to the most recent developments in AI and developer-friendly frameworks in particular. In ...

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Understanding Godots Binding System

This article explains how the Godot binding system works and provides insight into the Godot architecture. It clarifies misconceptions about Godots C# support, API design, and production readiness. Th...

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Cell-Based Architecture — Architecture Pattern

Cell-based architecture in computing involves designing systems that consist of interconnected cells, each cell capable of executing tasks independently. Like the cells in a biological organism, these...

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DALL·E 3 - Advanced text-to-image generation

DALL·E 3 understands nuance and detail, enabling accurate image generation based on your ideas. It eliminates the need for prompt engineering and surpasses DALL·E 2 in performance. Built on ChatGPT, i...

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OpenAI releases third version of DALL-E

OpenAI announced the third version of its generative AI visual art platform DALL-E, which now integrates with ChatGPT to create prompts and includes more safety options. DALL-E 3 understands context b...

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OpenTF: An OSS tool for building, changing, and versioning infrastructure safely and efficiently

OpenTF is an open-source tool for building, changing, and versioning infrastructure. It allows you to describe your datacenter using a high-level configuration syntax, which can be versioned and share...

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The OpenTofu fork is now available!

Skip to main contentManifestoSupportersFAQsDocsIntroductionCLILanguageInternalsStarFollow us on TwitterJoin us on SlackManifestoSupportersFAQsDocsIntroductionCLILanguageInternalsStarFollow us on Twitt...

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The Architecture Heat Map - Communicating Progress for Software Projects

Communicating progress and plan of action for a software project is important to coordinate other aspects of the project. Lack of transparency can cost time and money. Using architectural diagrams in ...

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Neri Oxman: Biology, Art, and Science of Design & Engineering with Nature | Lex Fridman Podcast #394

Neri Oxman: Biology, Art, and Science of Design & Engineering with Nature | Lex Fridman Podcast #394

Neri Oxman, an engineer scientist, designer, architect, and artist, discusses the importance of incorporating novelty and complexity in projects that combine disciplines like synthetic biology, materi...

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# Arch

# Arch [![Maintenance](https://img.shields.io/badge/Maintained%3F-yes-green.svg?style=for-the-badge)](https://GitHub.com/Naereen/StrapDown.js/graphs/commit-activity) [![Nuget](https://img.shields.io/n...

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FNA - Accuracy-focused XNA4 reimplementation for open platforms

GitHub - FNA-XNA/FNA: FNA - Accuracy-focused XNA4 reimplementation for open platforms. FNA is an open-source project that aims to recreate the functionality of Microsofts XNA framework. It is designed...

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Why isnt Godot an ECS-based game engine?

The article explains the design decisions behind Godots choice to not utilize ECS (Entity Component System) and sheds light on how Godot works. It compares Godots architecture, which heavily relies on...

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# Godot 2D Platformer Starter Kit

Complete 2D platformer template made in Godot 4 with three levels, music, sfx, and a main menu. Ready for you to take and make an awesome game with. Template Code: Brett Chalupa (CC0, dedicated to pub...

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Godot 2D action adventure platformer demo

Godot 2D action adventure platformer demo will be a complete tiny demo that should contains a lot of useful stuffs for people that want to learn Godot Engine and creating their own platformer. I hope ...

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Godot is not the new Unity - The anatomy of a Godot API call

Godot has potential as a game engine, but its binding layer between engine code and gameplay code is structurally built to be slow. Unity, on the other hand, has spent years improving scripting perfor...

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Screens

Initial spawn Moving to the wrong directions Moving to the target Copyright Addons & Assets The files in directory addons dont belong to me. They are provided as CC0 assets in the Godot assets feature...

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